Author Archives: tron

Photographer

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Mayfly

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Koskenlasku 2012

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2012 Crasman Co.

Project manager at Crasman.

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Vintage Galleria

Graphic identity, web design and web development for a vintage furniture store based in Helsinki.

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2012 N2

Web developer at N2.

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No more Bolder

As the year comes to an end, so does our time together at Bolder. On monday 2.1.2012 I’ve started at my new job at N2.

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Touchscreen project

We are building a rear projection touchscreen hardware/software setup for an art installation. Our group consists of three people: media artist Heidi Tikka, architect Jaakko Pesonen and myself. I will post updates on the stages of the project in this thread.

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Elsa

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2011 Provoking the city—touch installations for urban space

Heidi Tikka, Sandra Viña, Giulio Jacucci & Teemu Korpilahti (2011): Provoking the city—touch installations for urban space, Digital Creativity, 22:3, 200-214. Article.

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More about the Virtual Toilet Wall

Here’s the actual concept I mentioned previously, which I posted to the Nokia Ideas Project.

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CheckLikes

CheckLikes is an iPhone Air application that can be used to get Facebook data about any URL address through a FQL http query.

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2011 Nokia World Hackathon

My Concept “Virtual Toilet Wall” was chosen to Nokia World 2011 Hackathon. You can read more about it here.

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Facebook likes FQL Flash reader

Here’s a small example Flash file for getting the number of likes, shares and mentions of any Url from Facebook, using a FQL http query.

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Portrait as an old man

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Free lens macro photography

I tried taking some free lens macro photos. I used a 52mm solid lens that I held backwards in front of my Nikon D7000.

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Lizard

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Kaislavene

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Jakob Nielsen – Usability of iPad Apps and Websites

Jakob Nielsen and Raluca Budiu, recently published the 2nd edition of their report on the usability of iPad apps and websites. You can find it online here. The 129 page report uses a set of casestudies to illustrate the dos and … Continue reading

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The Use of Storytelling in Music Artist Promotion

I just finished reading Pekka Hartikainen’s thesis: “The Use of Storytelling in Music Artist Promotion”. It’s a study that describes how contemporary musicians are becoming increasingly active and available for their fans, and using storytelling to build their character. Hartikainen … Continue reading

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Working full time at Bolder

Starting this monday I’m working full time at Bolder.

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Unperformed – Installation / Performance tool

We developed this experimental tool in Crucible Studio for controlling multiple projection screens. The system was developed for an opera set design.

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Litti

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Flash font embedding

Having trouble with dynamic font embedding and CSS styles in AS3/Flash CS5?

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Pilot

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New website

So I finally redesigned my website. In the new site I wanted to reconsider the focus of the pages. I removed some unnecessary pages and combined others. I also wanted a proper blog section. Perhaps this way I’ll be more … Continue reading

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Leopard

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Teotihuacan

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2010 Metropolia

Visiting teacher, AS3 programming workshops at Helsinki Metropolia University of Applied Sciences.

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Pinocchio

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2010 From Physical to Non-Material Art – ICIDS

Third International Conference on Interactive Digital Storytelling November 1st – 3rd 2010 Edinburgh UK. My paper.

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Instant photo annotation

Within the time of two weeks, I’ve heard engineers and researchers in two different conferences (ACM & ICIDS) talking about the importance of annotation and ontologies. In the case of personal photography this would mean adding metadata to pictures about … Continue reading

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2010 ACM Multimedia Art Exhibit Colorito

The Alan01 installation was exhibited 26.10.-06.11. in Palazzo Médici Riccardi, Firenze, Italy. Conference website.

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The Holy Grail of hiding the mouse cursor in OS X

This is perhaps a bit off the topic I’ve set for this page, but… I recently ran into the most surprising problem, one which I couldn’t find a solution to anywhere on the internet. I needed to automatically hide the … Continue reading

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At Hand

Heidi Tikka’s At Hand is an interactive piece designed for touch screens in public space. The project is about urban gestures, micro spaces of the street and the possibility of encountering otherness.

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Paijanne

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Tour de France

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Icon taxonomy in interface design

I found this article: A survey of icon taxonomy used in the interface design by Wang Hsiu-Feng, Hung Sheng-Hsiung and Liao Ching-Chih. Which is a good overview and comparison of the different systems that have been suggested for icon taxonomy.

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Corporate logos and interface icons

Designing logos for companies has a lot in common with designing interface icons. Specially when it comes to pictorial logos, like those of Apple, Twitter or Lacoste. These logos are recognizable literal images that have been simplified and stylized (Wheeler, … Continue reading

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Metaphors and the user interface

I just read this article by Katalin Szabó which “provides a glimpse into the world of metaphors and how they can be used in user interface design”.

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UU Motion graphics

Two intro animations for the UU campaign I made while working at Bolder. The animations are made with Flash.

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2010-2011 Bolder Helsinki

Rich media and UX designer at Bolder.

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Wien crypt of the Hapsburg

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Wien art museum

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2009 MA in New Media

Media Lab, University of Art and Design Helsinki. You can find my thesis From Alan01 to AlanOnline – A study of the different characteristics of physical media installations and non-material media art Here.

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2009 Concept, Content and the Convict

Our paper was presented in the ACM International Conference on Multimedia in Beijing. Authors: Mika Tuomola, Teemu Korpilahti, Jaakko Pesonen – TAIK, Finland; Yue Feng, Robert Villa, Punitha Puttu Swamy, Joemon M Jose – University of Glasgow, UK

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2009 EUROPRIX Quality Seal

The Alan01/AlanOnline production was awarded the official EUROPRIX Quality Seal.

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Alan01 and AlanOnline

This project is part of my work at Crucible Studio. Alan01 is an installation based on the life of Alan Turing. The installation was created in co-operation with Jaakko Pesonen and Merja Nieminen.

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Crucible Studio

In Media Centre Lume and Media Lab, University of Art and Design Helsinki, Crucible Studio studies and develops narration of the digital, non-linear and interactive media.

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Brownie

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